Admittedly, I was initially interested in Sushi Go! because of the adorable artwork. Who knew wasabi and tempura could be so cute? But we soon realized that the game is a nice easy game, great for both getting people into the gaming groove at the beginning of game night or wrapping things up at the end.
Note: Sushi Go! was recently purchased by GameWright. This is great for the creators, as the game will now have a wider distribution (it is difficult to find online for purchase at the moment), but they are changing the artwork a bit. It will still be cute, but with fewer bright colors.
The game is super simple to set up and learn. Within 10 minutes, you can shuffle the cards, read through the instructions, and be ready to go!
Because you only use a small portion of the deck during each game, the hand composition and game strategy changes every time. Some rounds may have no pudding, or five puddings and no wasabi. You may start off collecting sashimi, only to realize after a few passes that there are only four sashimi in play this round, and your opponent has already played two…so do you take the last sashimi to keep your opponent from getting those 10 points, giving you both a big fat zero for sashimi, or let him take it and focus your efforts on making up for those lost points? These constant changes to strategy keep the game from turning stale or boring, because the cards are different every time.
Though Sushi Go! isn’t necessarily our favorite game, it is a quick and easy one we can pull out when we want to play a game but are tired or short on time. And like I said, the artwork is pretty darn cute.
The goal is to collect the most points from your sushi as possible – 3 sashimi cards gives you 10 points, nigiri gives you 1-3 points per card, wasabi multiplies the value of your nigiri, and so on. Players select one card from their hand to play, and places it facedown on the table. Once everyone has selected their card, every players shows their cards, placing them face-up in their play area. Everyone passes their hand to the left, and selects a new card to play. When there are no cards left, the round is over, and everything gets scored. Each game consists of three rounds.
Number of Players:
This game doesn’t translate well to 2 players, though it is still playable. Really, the game shines with 3 or more players. Plays with up to 5.
Set Up Time:
Nearly none. Just shuffle and deal!
Play Time for New Players:
This game is easy to learn, and the rounds are quick. 20-30 minutes.
Play Time for Experienced Players:
Overall Rating: 7/10